Jedidiah Walker

Jedidiah Walker, or "Jed" for short, is Calob's character in the campaign. Jedidiah is a disciple of Crohnian Christianity.

Basic Information
Class: Warrior

Background: Clergy

Homeworld: Barria (May System)

Hit Points: 8/8

Short Term Goals: Long Term Goals:
 * Get off planet
 * Plant a church

Stats:
 * Strength: 0 (9)
 * Dexterity: +1 (16)
 * Constitution: 0 (9)
 * Intelligence: +1 (16)

Skills: Foci:
 * Wisdom: +1 (14)
 * Charisma: +1 (14)
 * Shoot: +1
 * Talk: 0
 * Notice: 0
 * Exert: 0
 * Lead: 0
 * Sneak: 0
 * Gunslinger: Level 1
 * Alert: Level 1
 * Authority: Level 1

Ranged Weapons
Laser pistols and laser rifles are the most common type of energy weapon, though pistols are considerably less energy-efficient. Depending on the tech used in the sector, they might produce silent, invisible beams of death or noisy, brightly-colored streaks of lethal light. The phased multifrequency beam is capable of penetrating any ordinary mist or haze, but a thick cloud of thermally-resistant particulate matter such as ash or sand can seriously degrade the beam, applying up to a -4 penalty to hit and cutting ranges in half.

Melee Weapons
Small weapons are small one-handed implements no larger than a baton or knife. These weapons are easily concealed in normal clothing, and can even be kept Readied up sleeves or in tailored pockets. Many can be thrown at a range up to 10 meters.

Armor
Street armor is the sort of TL4 gear one can wear in public without social repercussions. Such armor is disguised as ordinary street clothing or is so light as to be wearable under an ordinary outfit. PCs can wear street armor on most worlds without incurring any trouble from authorities

An armored undersuit is a skin-tight bodysuit woven of advanced TL4 fibers with exceptional shock-activated rigidity and impact dispersion capabilities. Transparent panels allow for it to be worn with almost any outfit without drawing notice or being detected without a close tactile examination.

General Equipment
As a rule of thumb, six Type A energy cells... can be bound into one packed item. (Page 61)
 * Power cells: One of the few standardized artifacts inherited from before the Silence, power cells are small cylindrical objects designed to take and hold electrical charges. Type A cells are usually used for personal equipment, and the larger type B cells for vehicles and heavy gear. The engineering for the cells is substantially different, and they cannot be exchanged or recharge each other without a trained tech’s modifications or a converter unit. Power cells can be recharged off a ship’s power plant or other grid. Recharging requires 30 minutes for a type A cell or 24 hours for a type B cell.
 * Compad: One of a host of different hand-held portable communications devices. Most TL4 worlds have global comm coverage, but primitive worlds render these devices useless without a nearby comm server to provide connectivity.
 * Backpack: TL4 versions of this item are effectively without encumbrance, albeit they cost 50 credits. A worn backpack counts as a readied item, though objects stowed inside it still require the usual round to dig free. Characters without backpacks or similar carrying devices might have difficulty justifying the hauling of large amounts of gear.

Backstory
Jedidiah is the oldest of four siblings, the son of farmers living in the fertile farmlands outside of one of Barria's major cities, Aramore.

The Walker family was heavily involved in Crohnian Christianity as members of the congregation in Aramore. Throughout his childhood, Jedidiah was drilled on scripture and the Crohnian Catechisms, developing a strong intellectual understanding of and assent for Christianity (although perhaps lacking in the emotional/empathy aspects of the faith at times). His was involved in worship and study leading ministries at his home congregation, and his family would regularly send him on trips to the nearby planet of Kritopoulos to bring supplies, skilled labor, and the Gospel to the technologically inferior people there.

Jedidiah had it in his heart to get into ministry, but he had aspirations greater than ministry in his system (although Barria probably needed it: of the ~750,000 people on the planet Barria, only ~25,000 are Christian). Jedidiah decided to seek passage to the Pusti system in the middle of Olympus Sector Lambda in search of ministry opportunities...

Level 1 (Session 1)

 * Attribute Rolls
 * Strength: 9
 * Dexterity: 7 (Bumped to 14)
 * Constitution: 9
 * Intelligence: 16
 * Wisdom: 12
 * Charisma: 13
 * Background: Clergy (Talk)
 * Rolled Skills
 * Growth: +2 Physical (Dexterity, 14 -> 16)
 * Growth: +2 Mental (Wisdom, 12 -> 14)
 * Learning: Any Combat (Shoot, -1 -> 0)
 * Class: Warrior
 * Foci: Alert (Notice, -1 -> 0)
 * Warrior Foci: Gunslinger (Shoot, 0 -> 1)
 * Non-psychic skill: Exert (-1 -> 0)
 * Maximum Hit Points: 8 (6 roll)
 * Equipment Package: Gunslinger
 * Short Term Goals
 * Get off planet Pharusa

Level 2 (Session 4)

 * Maximum Hit Points: 9 (5 roll)
 * Spent skill Points
 * Charisma (13 -> 14)
 * Sneak (-1 -> 0)
 * Foci: Authority (Lead, -1 -> 0)
 * Foci: Authority (Lead, -1 -> 0)